Senate Environment and Communications Legislation Committee (part 2 of 2)

10 November 2026

00:00 - 02:09
Speaker 1
of scrutiny is done at the design stage, and that is one option.  The other issue so with the addiction, I'd say the same with, I think, a massive problem that still needs to be addressed is gambling in general, especially young people, and the fact that now it's being gamified and that, I think the last I saw was, you know, particularly young men are being, you know, basically, I've heard stories of, you know, young men turning 18, and one of the first things they do is go on these apps.  And so, we're combining the addiction of gambling with social media addiction and making that a social thing. 

And if you see some of the ads, it's amplified as a way to engage with your mates when it's actually the complete opposite.  So, the sorts of recommendations I would make would be to push that right back to the corporations who are making so much money out of this.  And it's right, it's morally right, and we have legal precedent, it's legally right that law has a huge role in ensuring that these corporations do not continue to make harm out of addiction, which includes social media addiction.  And there's a lot of research on not just the fact that social media is harmful, but also that companies make money directly through algorithms that accentuate certain kinds of harm. 

And so the recommendations that I've suggested, I generally support the bill.  I just think it needs to be more concrete in how it holds corporations responsible.  So it's not just the corporation, for example, I think corporate officers should also have responsibility for decisions that they make.  I think we should go beyond the corporate veil.  And definitely any person injured by these products should have a right, not just the user of the product. 
02:09 - 02:18
Speaker 2
And you also, in your submission you've detailed some more specific amendments in relation to... 

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